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indie art game design dev

So, I’ve decided to begin building a Unity 2.5D sidescrolling platformer game. It will be a workflow pipeline test to rapidly prototype and further development my talent and skills. The plan is to doodle on whiteboards and scribble on index cards, to then scan and capture into adobe to play around and polish. I will be using Blender for 3D, and possibly Clip Studio Paint alongside Photoshop, Flash Animate, and illustrator to bring my random ideas to life in a playable format for users like you! I will be sharing progress, process, and behind-the-scenes as I go. I can’t wait to get started. Lets go~

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